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Post by Nerdgasm on Nov 21, 2013 23:20:50 GMT
Protection - Adds Hit-points and Armor Class. Quick Feet - Adds movement speed. Natures Blessing - Heals. Storm - Area of Effect damage. Ice Strike - Direct Damage. Bloodlust - Strength and Haste. Ritual Healing - Healing-over-time. Swamp Heal(SPECIAL ABILITY) - 100% Heal. Long cool-down.
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